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Successful start in Steam allowed the authors of Dwarf Fortress to hire the third developer

To the brothers Adams To work on Dwarf Fortress The third developer joined. As the brothers joked, for the first time someone will not see the game code from the family.

The new employee of Nickname Putnam is a long -standing fan of the project that will help with programming. The staff managed to increase through good Steam games sales. Salfordsal, a blogger with YouTube, who dedicated its channel to the game and similar to it, like it, also joined the team Rimworld. The girl will be responsible for interacting with the community of players in Discord and conduct streams on Twitch.

Salfordsal has already looked at official broadcasts Dwarf Fortress.

In addition, a classic ASCII-pseudography mode was added to the game. Switching between modes can be one button. Other graphic improvements were also included in the game and connected Steam cards.

Dwarf Fortress With updated graphics I went to Steam December 6. Already in the first day, the game fulfilled the sales plan for two months, and in a week it diverged more than 300 thousand copies.

If Dwarf Fortress earns millions on Steam, the authors will try to get rid of money as quickly as possible

December 23, 2022 Gloomwood added quick saving, low complexity and new location

December 24, 2022 Minecraft has become the most popular game in the Russian Federation at Google in the last 18 years

Dwarf Fortress

The best comments

On the one hand – sincerely joyful, because Dwarf Fortress is a great thing. On the other hand, it is scary to ensure that the authors do not have a dizziness from success. Because while they have been playing a convenient pace for 20 years and they were supported by a small, but interested community, they were in the comfort zone. Now – and the attention to DF has sharply jumped up, and people plunged into it much more, which means that sooner or later the howl “Eeei, where the appeeehite?»And constant whining under the ear does not contribute to calm work at a convenient pace for you. Or there will be some more temptation, such as paid additions. Or some other garbage will go wrong, because there is a million such stories. I still go nuts with the sunbeam that happened with Disco Elysium, and how quickly this story from the “Incredible Debut of an interesting and creative team” turned into some kind of criminal exchange summary.

But – for https://casinomadslots.uk/ df is still pleasing!

Every news about Dwarf Fortress is so kind, the developers themselves are funny, joke, a great success story)

Well, now we will heal)
In general, the news is beautiful. We are waiting for the following updates

It’s nice to read such news) I am glad for the guys)

Adams brothers are quite adult men, so this step, it seems to me, was taken not from the bastard-barakhot, but the guys calculated all the possible problems.
There is always something to worry about, of course, but it is unlikely that people, that, for almost 20 years, they have been working on one project, they will suddenly decide to chop grandmothers. But wait – we will see

Oh well, Camoooon, “many will not launch”, and then what is the meaning, sorry? Well, we played ascii-original or even with mods (suppose), in Steam, both new management, and the graphon is cooler than any mods (as proofs transmit) with chips, which are never capable of, such as honest rendering of different springs of a beard.

Well t.e. Only those who were a fan were “before, and now it’s just aware of the current situation and thus tries to financially support the authors. The rest-they will quite start it, because one is interested in how the game has changed, the others who bought (like me) played Rimworld, but they didn’t feel DF normally and are now interested in how it is there, the others heard about DF, but they saw the terrifying ASCII and ran away from the game, and now they saw streams and went to buy.

Well t.e. It is pretty absurd to declare that “many” from buying will not play, I absolutely do not see the reasons.

As if the head can spin only in boys)

Yes, there is enough content to people for 10 years

Firstly, I did not start, I am quite calm and satisfied)

And secondly, “many”-at least in my perception-is a “tangible percentage of a number”. I consider it tangible and sufficient for "many" somewhere around 50-60%. Well t.e. This is not an absolute, but a relative measure in any case.

I think for 20 years, the inconspes are already accustomed to any Galdaeus. And besides, they have a clear plan and road map of the release version. and not boys already. I think these three factors will not let them slide.

Well, with age, the head can also spin, but it is true for other reasons) eh … old age is not a joy

Substructive evaluative judgment, in the publicity pi … "Galdage" (so to speak). The bait people decided to drive the wires, and you started. PF … relaxation, Maen.

Well, if you turn, then "many" is how much? A value, not only is it difficult to verify in view of the innumerable, but also a subchorative. One hundred people are already “many” in absolute terms; even if in relation to the total number of players is negligible.

And if in fact, I think that the number of people who bought the game for the sake of supporting the authors and did not play it for a long time can well be knocked out of modal value: the genre and mechanics of the game are very specific.

Many of those who bought the game will not start it. But bought fans that either already played or patrene.

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