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PS5 sales exceeded 75 million devices – Sony report

After the burdened presentation of State of Play in Sony They also managed to issue a report according to the results of the third quarter. The three -month period, ending on December 31, became one of the most successful in the history of the company. Meanwhile, the number of PlayStation 5 sold reached 75 million.

Below was collected the main thing from the document:

The third quarter is a gaming unit Sony distinguished again – it brought the company most of the means. Sales volume Sony Interactive Entertainment amounted to 1.6 trillion yen (10.5 billion dollars), which is 11.8 % more than a year earlier.

Inside the unit itself, https://wingambcasino.co.uk/ a segment with devices – 724.7 billion yen ($ 4.7 billion) showed itself best of all. Following are sales of games and additional content – 718.2 billion yen (4.66 billion bucks). The third place again was a direction with digital services, which includes the PS Plus subscription – 176.9 billion yen ($ 1.2 billion).

In the third quarter, 9.5 million PlayStation 5 were sold – an increase of 12.5 %in annual calculus, and when compared with the previous quarter, then the indicator grew by an impressive 200 %. The total result for the whole time is 75 million devices sold. IN Sony did not expect the festive quarter would become so successful.

Nevertheless, the fifth "curling" still lags behind the pace of sales from the PlayStation 4-for the same period, 76.7 million consoles were bought.

Gamers acquired 95.9 million games for PlayStation 4 and 5 for the quarter, which is 6.7 % more than in the third quarter of last year. Of this volume, only 11.6 million titles belonged to internal studios Sony. During the year, the share of digital downloads increased from 66 % to 74 %. When compared with the previous quarter, this indicator also increased, but very little – by only 4 %.

As of the end of the quarter, the number of monthly active users PlayStation Network reached 129 million people – a record among all PS generations. A year earlier this figure was 6 million less. Compared to the second quarter of the year, the number of users also increased – by 11.2 %.

Financial director Sony Hiroki are totoki (Hiroki Totoki) said that the company has high hopes for the next financial year (period from April 2025 to March 2026). All because of the strong line of games of both internal and third-party studios. Recall that the release of Death Stranding 2, Ghost of Yōtei and GTA VI is planned for this gap .

Against the backdrop of pleasant successes, experts Sony We reviewed the forecast for net income in the year – it was increased by 10 % to 1.08 trillion yen ($ 7 billion).

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blog-464

Superhot sales exceeded 2 million copies, 40 % of the circulation-on the account of the PC version

Superhot – Air militant, attracting attention with two features. The first is a minimalist visual style with an abundance of white and red, and the second is an unusual gameplay mechanics: the time in this shooter goes only when your hero moves. The idea came to their liking – the game was bought more than 2 million times.

About this in a https://vegasslot-casino.co.uk/login/ conversation with PC Games Insider said a business development specialist Superhot Team Tomash Kachmarchik (Tomasz Kaczmarczyk). Talking with a journalist at the Digital Dragons conference in Krakow, Kachmarchik He stated that since the launch of the circulation of the standard version of the militant was 1.2-1.5 million copies. The publication for VR overcame the mark of 800 thousand copies sold.

According to the employee Superhot Team, Approximately 40 % of the game was purchased by PC users. Another curious detail: in 2018, the shooter brought its authors a greater income than a year earlier – and this is despite the fact that the release Superhot took place back in 2016.

“Our affairs are going very well, – Knowed Kachmarchik. – Fortunately, Superhot to some extent eternal-her mechanics or artistic style do not age. We have not encountered such a decrease in sales, which is usually expected from video games. We still believe that we can expand the audience and make sure that ideally everyone who knows about Superhot, Sooner or later they bought it ".

As clarified Kachmarchik, In the indicated circulations Superhot Copies that users went for free are not included – for example, as part of the distribution to the Xbox Live Gold subscribers.

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blog-464

Sad and nostalgic personal post

Everything dies. Everything passes. Nothing can last https://monobahiscasino.co.uk/ forever. People change, you change, the environment changes. And the question is, can you, do you want to live up to it?.
No, this is not a farewell blog, why are these stupid and pretentious words written at the end, and boiling down to one thing – “What a great me you lost. Cry the scum". And not a post of love for Stopgeym.
Rather an attempt to explain what is going on in the soul.
And different things are happening. Hm. To put it simply, my problem is that I have completely dropped out of the life of the community. There are a lot of wonderful and good people here, but my problem is that I’m not interested not only in people, but in their interests and hobbies – although, in theory, everyone here has common interests – video games and so on, but, but… On streams, on blogs and in a Skype conference, they discuss some new released film that you haven’t seen and are unlikely to watch, some names and surnames come up that you don’t know either, titles are juggled series (for this reason I left the Press Start conference – when they spam your personal message with fifty messages about something you’ve heard for the first time, it’s not good), from new games – hits, in a year and a half, maybe two, I only played MGS V. In general, it turns out to be a sullen loner sociopath.
And there is a lack of communication, I would love to talk to someone – on streams I feel like amateurs, but the problem is that this is not a solution. The problems are in the barriers that you yourself have created in your head. It’s not you who are bad, but I myself don’t want to make contact. About a month ago I was invited to a conference to play mafia with the Blogovites. He successfully merged through his own fault – you should have asked at least to begin with – why the hell do you need a commissioner and a whore, and when voting on who to throw out, he couldn’t offer anything because he didn’t understand who owned which vote. But these are again lyrics. Explanation, although no one gives a damn.
And the post is about the fact that I myself am curious and interested in seeing what path I have traveled in five years. How have my interests changed?. It’s time to meet someone new. Talk about your interests. From the “All Dogs Go to Heaven” forum via Stopgame directly to the Website about politics, geopolitics, economics and military affairs. That’s where I went. More interesting than here. Everything at Stopgame is nice and homely. No one here will call him a Jewish slave and a Kremlin bot. And crests are a completely separate issue.
And so far my interests look like this – cooking, literature, Nintendo games, politics and economics. That’s it. In this regard, perhaps in the summer, I will write a culinary blog.
In the meantime, when I go to Stopgame, I just feel old. Somehow, a new generation suddenly grew up, with different values ​​and ideas. And you were left somewhere behind. And there is no desire to catch up. So, develop yourself and keep creating. This is fine. When the old guard gives way to the youth.
Looking back, I already did more than the average blogger could do. How many of the users managed to introduce a new function to Stopgame – but I managed. The automatic removal of the picture under the spoiler is my merit – I fucked the administration and Rinat so much with this that they preferred to make an entire script for this. Another blog of mine got into Contact and Pikabu, and one of my comments was posted on Bashorg. My hairdryer also killed my rating from plus 120 to minus 20. Pulled back to zero by all the blogs. Thanks to Cortez for this. Received an exclusive inscription in the ban history. In general, it somehow contributed to the life of Blogs. You could even say I developed the site.
So now I can rest and move on to other problems. After all, in two years the problem of “finding a girl” smoothly turned into the problem of “Find a wife” – of course, rubbing mucous with different persons of the opposite sex is interesting, but this is the age when you need to rub with one in a legal union approved by society and the state. Yes, and tomorrow I’ll go to the pool to sign up. In general, life goes on.

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blog-464

SabStore Game Studio – the future of the Russian game industry!?

SabStore Game Studio is a company from Russia engaged in the development of computer games. The office is located in the city of Nevel, Pskov Region.The company is known for the games Letter Of Life and Royal Hunters. Key figures at SGS are lead programmer Eric Saburov. Erik Saburov), Daniil Drozdov (English). Daniil Drozdov) and Pasha Shavrov (eng. Pasha Shavrov).

SGS was originally founded in May 2019 by Eric Saburov in the city of Nevel, releasing its first game SabCrafting in the same month.
Later, SGS published and sold games from other developers such as Polygon Game Studio, Sycle Software.
In July 2019, Polygon Game Studio was purchased by SabStore and some of their games were later sold under the SabStore Game Studio brand.
In August 2019, the rpg Letter Of Life was released.

In August, the company created a game store for MacOs and Pc-SabStore Game Launcher, which was later frozen, and in the fall of 2019 it finished work on Royal Hunters for PC, PS3 and Xbox 360. On August 20, 2019, SabStore acquired a controlling stake in the foreign studio Epic Games Store

On October 20, 2019, SabStore released the https://spinsweetcasino.co.uk/ SabProject project. In December, the game SabProject was bought by Scavenger Studio for $700. On November 7, 2019, SabStore Games entered into a contract with Sperasoft.

Andrey Lonski (English). Adnrew Lonski) announced that another studio will be opened in St. Petersburg. She will be involved in technical support and development of future games.

In August 2019, Andrei Lonski, who was responsible for advertising and distribution of games, left the SabStore studio. Andrei Lonski explains his dismissal by contract: he explained that the contract was concluded before the first receipt of funds and promotion of the studio until August.

On December 13, SabStore bought Synty studio, which deals with low-polygon objects and animation creation.

May 2019 – SabCrafting
August 2019 – Letter Of Life
September 2019 — Detroit 2022
October 2019 – SabProject
November 2019 – Royal Hunters

In development
Letter Of Life Oasis
Meaning Of Death
Detroit Off Road
Royal Hunters new seasons
CryField

Canceled
Letter Of Life Last Chance
SabPlayers Battlegrounds
Bullet Soccer